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March 2015 commit (+ Update 1)

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March 2015 commit (+ Update 1)

Post by kohedlo on Sat Jan 31, 2015 7:00 pm

- new nodes in imperial-script:
 events: - simulation started,
 actions: - executeray,
          - set actor scale,
          - set actor position,
          - set actor orientation,
          - highlight actor,
          - highlight submodel,
          - particle player,
 instances: - flag.

- Hot Keys- G- off debug visualization. H - gird off.
- bugfix: adding actors in to scene.
- bugfix: opening un exsisting flow-schemes and losting exsisting.
- bugfix: stopping sound after start simulation.
- released 3d collision based on 3d raycasting.


- added mouse-picking of 3d objects.


- added importing of new file formats:

Collada ( .dae )
Blender 3D ( .blend )
3ds Max 3DS ( .3ds )
3ds Max ASE ( .ase )
Wavefront Object ( .obj )
Industry Foundation Classes (IFC/Step) ( .ifc )
XGL ( .xgl,.zgl )
Stanford Polygon Library ( .ply )
Сергей Кофанов DXF ( .dxf )
LightWave ( .lwo )
LightWave Scene ( .lws )
Modo ( .lxo )
Stereolithography ( .stl )
DirectX X ( .x )
AC3D ( .ac )
Milkshape 3D ( .ms3d )
* TrueSpace ( .cob,.scn )
Biovision BVH ( .bvh )
* CharacterStudio Motion ( .csm )
Ogre XML ( .xml )
Irrlicht Mesh ( .irrmesh )
* Irrlicht Scene ( .irr )
GAME FILE FORMATS
Quake I ( .mdl )
Quake II ( .md2 )
Quake III Mesh ( .md3 )
Quake III Map/BSP ( .pk3 )
* Return to Castle Wolfenstein ( .mdc )
Doom 3 ( .md5* )
Андрей Фёдоров Model ( .smd,.vta )
StarCraft II M3 ( .m3 )
.3d
BlitzBasic 3D ( .b3d )
Quick3D ( .q3d,.q3s )
Neutral File Format ( .nff )
Sense8 WorldToolKit ( .nff )
Object File Format ( .off )
PovRAY Raw ( .raw )
Terragen Terrain ( .ter )
3D GameStudio (3DGS) ( .mdl )
3D GameStudio (3DGS) Terrain ( .hmp )
Izware Nendo ( .ndo )





- upgraded helper-actor: accept rays in invisible state.
- corrected moving of sound-actor by gizmo.
- bugfix: actor mousepicking in scene editor.
- added new actor: movable text, that can be placed in 3d scene space.
- bugfix: imprrial-script raycasting by flags.
- 3d rays was calibrated.
- bugfix: no spaces in text.
- added SSAO.
- bugfix: glow no textures, no glowmap.
- upgraded physics.
- added phys visual debugger.




- modified ICG, added local coordinat system.
- corrected copying of imodels and icg.
- bugfix: buttons of 90 degree rotation.


commit download

Update 1


kohedlo
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