Latest topics
» Natalia Silman and Arlekin machinations against The BIL Foundation and My Family
Sun Nov 05, 2017 11:51 pm by kohedlo

» "Imperial Game Engine 2.6.5 (aka )"(1 november 2017 update).
Sun Nov 05, 2017 8:00 pm by kohedlo

» New Licensing
Sun Nov 05, 2017 8:04 am by kohedlo

» From 1-5 november 2017 IGE SCP X-ray pollution warning
Sun Nov 05, 2017 7:41 am by kohedlo

» Imperial Game Engine Game Making process tips:
Tue Oct 31, 2017 5:49 am by kohedlo

» Imperial Game Engine(2017.11.1) available
Sun Oct 29, 2017 12:16 pm by kohedlo

» 1 October 2017 unsocialization results
Sun Oct 29, 2017 9:43 am by kohedlo

» About future The BIL Tech perspectives
Fri Oct 27, 2017 3:01 pm by kohedlo

» pirates list
Wed Oct 25, 2017 12:01 am by kohedlo

Search
 
 

Display results as :
 


Rechercher Advanced Search

Keywords

download  Source  code  

November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   

Calendar Calendar

Партнеры
Создать форум
Language
Top posting users this week


January 2016 commit (available to download)

View previous topic View next topic Go down

January 2016 commit (available to download)

Post by kohedlo on Fri Dec 11, 2015 3:21 pm

january 2016 commit

- added curve to timeline.
- fixed imaterial creation after importing textures.
- added new anite tracks: - camera_fov, set_camera, camera_look.



- fixed local coords of anite transforms.
- fixed incorrect anite curent positioning.
- fixed: zero transforms of skeletal models.


Large


Large


Large

- updated ogre renderer (dec.2015)
- ported cegui system.
- fixed material transparency.
- added indexation of iscene actors.
- fixed serialization of actor flags.
-fixed error of visualization of anite mover track.



Large



Large

- expanded materials: added metalness, refraction and workflow preferences.


(shotgun non-com)
Large


- added Forward3D point light actor(ported).


Large

- ported PSSM shadows.(now is for directional light type).


Large




Large


Large


- added preference shadows filtration quality.
- restored particles after porting to new graphic renderer.
- imodel ed sliders changed to spin.
- released focused shadows for point and spot lights.


Large


Large

#- ported and restored particle-actor. Particle Universe.
#- ported bilboard-actor.
#- ported actor-3d-text.
- fixed IMaterial Ed preview scene.
- fixed copying resource imodel instances.

Imperial GDK (january 2016) Size: 2.2 GB Download

Happy new year to all!. santa

Embarassed knowing bugs: -not ported editor 3d gizmo. Available timely proportional gizmo. (bug i think was fixed on next month).


Last edited by Kohedlo on Fri Jan 01, 2016 12:02 am; edited 7 times in total

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by kohedlo on Wed Dec 30, 2015 11:53 pm

damn. one week was spended for trying fix only one bug- PhysX triangleMesh generation 200k verticies limitation.

bug not fixed. Sad


Large

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by Vlad_War_Dracula on Sun Dec 11, 2016 3:00 pm

Link не работаеть

Vlad_War_Dracula

Сообщения : 1
Experiance Points : 1
Reputation : 0
Дата регистрации : 2016-12-06

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by kohedlo on Sun Dec 11, 2016 9:39 pm

@Vlad_War_Dracula wrote:Link не работаеть


There we have militarized situation. Western world sectarians-aferists make troubles for studios. We licvidate microsoft and his software, LinkedIn and other enemies, that have idea of small afera, but he call Beilers social gigiena.


If uoy need we prepare last commit update. Ask.

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by kohedlo on Sat Jan 07, 2017 3:10 am

@Vlad_War_Dracula wrote:Link не работаеть

доступно обновление 2017. 16 гиг

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by kohedlo on Fri Jan 27, 2017 2:00 am

16 gig torrent fail. i preffer add 15 gig to google disk for sharing.

If you need.

- screens.
-7 gig of video.
- sources.
- assets.

if need- vote.

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

Re: January 2016 commit (available to download)

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum