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Autodesk release game engine based on Imperil Engine 2 technologies

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Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Mon Aug 03, 2015 6:58 pm

Some Years ago we sale Imperial Game Engine 1 and second generation for money from end paying. Imperial Game engine2 in last that time go to Ukrainian gamedevelopers that rewriting code intersects with group that creates Bitsquid game engine. In more last time Authodesk buy Bitsquid and use this core as base for new StingRay Game Engine. (Note that In time second IE kohedlostudio was using authodesk software.)

Also first game developers take our game project - a Big-Lastic Man, and after some changer prepare Z-Run game prototype for PlayStation.



with Lastic-Man gameplay.


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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Fri Aug 07, 2015 8:40 am

Authodesc in this way close his start-ups Very Happy

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Sun Aug 09, 2015 8:50 am

I think IE project 2.5 can be closed and deleted, because this is 8 years spended for IE engine development.

If in our world exists guys, that can throw 8 years buisness as "bad start-up" for reason, "i find stealed dot or some symbols in his source code", this in sad...

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Mon May 23, 2016 6:09 pm

Last week we come to our wow-bomb game studios 5 new members-freelancers. Two is 3d artists. For this we asr AUTHODESK with letter for freeing two licenses of 3dsmax 2008 for our studio on case using imperial game engine 2.0 in his own STINGRAY GAME ENGINE.

Backing reaction to the aUTHODESKS was- "i need serious psychiatric medicamentation, becaose receive serious diagnoses" from *ked schizocratic system, in case using non-licensed AUTHODESK software.

There STINGRAY still using our technologies and recept moneys as commercial project with our permission.

there is copy of juridical letter for authodesc: Letter

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Mon May 23, 2016 6:10 pm



Last week we come to our wow-bomb game studios 5 new members-freelancers. Two is 3d artists. For this we asr AUTHODESK with letter for freeing two licenses of 3dsmax 2008 for our studio on case using imperial game engine 2.0 in his own STINGRAY GAME ENGINE.

Backing reaction to the aUTHODESKS was- "i need serious psychiatric medicamentation, becaose receive serious diagnoses" from *ked schizocratic system, in case using non-licensed AUTHODESK software.

There STINGRAY still using our technologies and recept moneys as commercial project with our permission.

there is copy of juridical letter for authodesc: Letter


Last edited by Kohedlo on Wed May 25, 2016 8:38 pm; edited 1 time in total

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Mon May 23, 2016 6:22 pm

There is emblem of our old 2007 studios and new authodesk emblem. There visible similarities.









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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Wed May 25, 2016 8:44 pm

letter was published in aurodesc forum:

Forum

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

Post by kohedlo on Thu Jul 14, 2016 10:43 pm

this is results of my warning for authodesc:

1- on authodesc forum say that need lawyer.
2- after week-two - mto my internet provider call SBU (service of sequrity of ukraine) and provider cut internet cable in my house, cancel agreement for my.
3 after three weeks, i lost my quarter, and receive warning from _bailers_psychiatry clinic that neem serious medicamentation.

if initiators  ot this monster incedents was part of authodesc or authodesc community,

LET NO BE HONOR FOR AUTHODESC FOR THIS UNTRUE BUISNESS.

Factical also i receive letter from authodesk, (on 31 may), with independent-accusive interres for me, with anonimous back adress.

and possible sect of jeh-s_whitnesess ask this two events among autodesc.

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Re: Autodesk release game engine based on Imperil Engine 2 technologies

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