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kohedlo
 


Imperial Game Engine SDK" 1 september 2017 update

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Imperial Game Engine SDK" 1 september 2017 update

Post by kohedlo on Sat Aug 12, 2017 9:03 pm

"Imperial Game Engine SDK" 1 september 2017 update.

XPN 197

-added 12 new types ICG primitives.
- BOX
- CAPSULE
- CONE
- CYLINDER
- ICOSPHERE
- PLANE
- ROUNDEDBOX
- SPHERE
- SPRING
- TORUS
- TORUSKNOT
- TUBE



- fixed material previews.
- added about 60 new imperial-script functions for new 12 ICG.

- Added finding preferences for IModels from scene to Browser.


- added visiblity saving in to dockings Ed windows.

- fixed ICG copying.
- fixed ICG serialization on map.



XPN 198

-added Commentary.ifn

Large

-added arch extension for directorysaving to profileSerializer.ifn

- fixed exit game.

- added dynamic ScreenSpaceReflections



- added Parralax Maps for IMaterials.
- added new actor-3D -text.


Large

- added SetFadePrecent function.
- added nodes static mode for iscenes.

- added ICG extruder.


Large
- released pre-alpha of Texture Studio.


Last edited by kohedlo on Tue Aug 22, 2017 5:07 am; edited 12 times in total

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Re: Imperial Game Engine SDK" 1 september 2017 update

Post by kohedlo on Wed Aug 16, 2017 7:08 pm

we starting add previews soure and actor souce finders.

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Re: Imperial Game Engine SDK" 1 september 2017 update

Post by Creeps_United on Thu Aug 17, 2017 9:07 am

How do I download the engine?

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Re: Imperial Game Engine SDK" 1 september 2017 update

Post by kohedlo on Thu Aug 17, 2017 9:53 am

@Creeps_United wrote:How do I download the engine?

in the news of last released commit looks download link at end of update article.

currently last is:15 auguat 2017 update


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Re: Imperial Game Engine SDK" 1 september 2017 update

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