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"Imperial Game Engine SDK" 15 february 2017 update (released)

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"Imperial Game Engine SDK" 15 february 2017 update (released)

Post by kohedlo on Tue Jan 24, 2017 11:23 pm

"Imperial Game Engine SDK" 15 february 2017 update.

- added imperial-script nodes MakeScreenshot.ifn, ShotSpawner.ifn



149 mb


XPN 118

- added debug geomentry in "C++FPSCollisions.ifn"
- fixed collisions in "C++FPSCollisions.ifn"




XPN 119

- added custom heightmaps in terrain actor.



Large



- added "C++TPSController.ifn"







XPN 120

- added "C++FightingController.ifn"



- fixed removing of sounds.

DEMO (250 mb)

DEMO +EDITOR (310 mb)

DEMO+ EDITOR+ SDK (1.20 gb)


Last edited by kohedlo on Mon Jan 30, 2017 8:17 pm; edited 14 times in total

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Re: "Imperial Game Engine SDK" 15 february 2017 update (released)

Post by kohedlo on Wed Jan 25, 2017 7:47 pm

added demo 149 mb

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Re: "Imperial Game Engine SDK" 15 february 2017 update (released)

Post by kohedlo on Thu Jan 26, 2017 4:49 pm

fixed collisions. All games looks great without difficult physics.

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Re: "Imperial Game Engine SDK" 15 february 2017 update (released)

Post by kohedlo on Fri Jan 27, 2017 1:20 am

dialog table 1: demo released and included in engine demo in next commit update.


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Re: "Imperial Game Engine SDK" 15 february 2017 update (released)

Post by kohedlo on Fri Jan 27, 2017 4:36 am

- added "C++TPSController.ifn"

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Re: "Imperial Game Engine SDK" 15 february 2017 update (released)

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