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"Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

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"Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Fri Jan 06, 2017 9:48 pm

"Imperial Game Engine SDK" 15 JANUARY 2017 update.


XPN 104

- fixed destroy all IMOdel physix


Large

- added optimization statistics for main loop.


Large

- added variable "Actors_Parent_IScene.ifn"

- fixed selecting terrainactor in editor.
- fixed copying resources instances.
- fixed hiding submodels.
- fixed selecting imodels on iscenes.




- added new game system Dialogue_MapNavigation_Table.ifn
(this for dialogs or map quests navigator two click functional)


Large

- added smooth text showing/hiding in "Set_Text(GUIElement).ifn"



1,08GB


Last edited by kohedlo on Thu Jan 19, 2017 1:36 pm; edited 11 times in total

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Sat Jan 07, 2017 10:14 am

Continue developing.

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Thu Jan 12, 2017 9:07 am

demo 200 mb avalaible in complect

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Sun Jan 15, 2017 9:39 pm

Installer is corrupted. Reload new worked.

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Sun Jan 15, 2017 10:21 pm

reuploaded

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

Post by kohedlo on Thu Jan 19, 2017 4:34 am

reloaded secondary

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Re: "Imperial Game Engine SDK" 15 JANUARY 2017 update (RELOADED2)

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