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15st April 2016 (released)

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15st April 2016 (released)

Post by kohedlo on Sun Apr 03, 2016 1:28 pm

15st April 2016 update

- fixed metrics system.
- added texture types for imaterial sampler nodes.


Large

- released CybemapCamera.
- added dynamic textures.
- released dunamic cubemap reflections technology.
- (in process) adding difuse shader samplers to pure cubemap reflections.


Large

- fixed: anite timeline key translations.


Large


- added anite events: isplayed,  isereversed.

- fixed scene injecting.
- added acctor-flags namespace.
- (adding) flow flag namespaces and ncertain namespaces. (fow direct local asses to copies of assets)



Horror demo: 118 mb

- added paralel splatting of game logics.
- fixed iscene index in editor.

- added quick FadeInOut.
- added unike variables. (for copying of templates)


Large

(Download 137 mb)

kohedlo
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