Latest topics
Search
 
 

Display results as :
 


Rechercher Advanced Search

Keywords

download  engine  

May 2017
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    

Calendar Calendar

Партнеры
Создать форум
Language
Top posting users this week
kohedlo
 


IE chinemathic renderer ready

View previous topic View next topic Go down

IE chinemathic renderer ready

Post by kohedlo on Sun Apr 03, 2016 11:20 am

Today we finish minor optimisation of anite renderer, and this shows great results. From this IE can make BLOCKBUSTERS, cut-scenes, multi seasones of machinima and dynamic interactive-game-films.


Currently timeline have 1000+ basic functions- tracks.

Our next goals:

- MAKE CHINEMATHIC TAILER FOR GDC 2017.
- add 9000 new timeline functions. Make complete GET/SET access by timeline or imperial-script.



p/s: let be great summer. and for who have make machinema on Imperial Game Engine.

kohedlo
Admin

Сообщения : 777
Experiance Points : 1766
Reputation : 1
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum