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Multiplayer Basics

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Multiplayer Basics

Post by kohedlo on Thu Sep 24, 2015 7:07 am

Starting server posible throught "Events\Application\EXEStarted.ifn"
Possible set type CLIENT_RUN or SERVER_RUN of executable. First we need connect to "Actions\Networking\RunClient.ifn" with instance "Instances\Variables\IClient.ifn". Also need runing of server for server exe case.

For basic myltiplayer constructing we can use "Actions\Networking\ReplicateProcess.ifn" func.Using client, server instances and function preference "replication type" possible replicate imperial-script connections (starting from pot port) in myltiplayer project. This need for single scene events, as "open door" or "light off". Replicated data sends to all clients and doors opens for all clients.) Very Happy

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