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kohedlo
 


Version 3.0 Roadmap

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Version 3.0 Roadmap

Post by kohedlo on Wed Jul 29, 2015 9:46 am

Please note, that v3.0 developing process was be stopped. Among this, v2.5 now is developed, and after releasing (restoring after porting, addinf terrain, and all actors, clean bugs) we begin only v.2.6.


!!!!!!!!!!!!!! Exclamation

Today old version root of 2.5 version, i think must be depricated.We starts developing of new generation toolset for next gen games. Third version of engine written from NULL.

This is roadmap:

c++ scripts- in progress.
ImperialAtomEditor- in progress.
EngineCore- in progress.
Game.app- in progress.

Platforms: Win, Linux, Mac- ok.
 Android, iOS, consoles, web - in progress.


Last edited by Kohedlo on Sun Jul 03, 2016 10:32 am; edited 5 times in total

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Re: Version 3.0 Roadmap

Post by Домашний Бельчонок on Wed Jul 29, 2015 11:19 pm

study I watch this topic.
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Re: Version 3.0 Roadmap

Post by kohedlo on Fri Aug 07, 2015 11:12 am

Sorry for casual negative rating. Cant find rolling-back...

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Re: Version 3.0 Roadmap

Post by kohedlo on Sun Aug 09, 2015 4:24 pm

I think noncorrect depricate old 2.5 version... Better incorporate in clear 2.5 version new 3 in period of next 2017-2018 years.

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Re: Version 3.0 Roadmap

Post by Домашний Бельчонок on Mon Aug 10, 2015 1:35 pm

BeautifulNews)))
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Re: Version 3.0 Roadmap

Post by kohedlo on Mon Dec 28, 2015 7:01 pm

Curently target is varsion 2.6.


New IE3 i think is need latter.

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Re: Version 3.0 Roadmap

Post by Farid163really on Thu May 26, 2016 11:21 am

It is really good! I never seen better engines before. Good luck, guys :3
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Looks good

Post by christoffer on Sat Jul 02, 2016 1:35 am

Engine does look very interesting.
Is a download available to the public or do we still wait? Smile

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Re: Version 3.0 Roadmap

Post by kohedlo on Sun Jul 03, 2016 10:47 am

Engine does look very interesting. Is a download available to the public or do we still wait? Smile wrote:

- currently we have no builded first prototypes, throught slightly addition of v3. to v2.xx politics. I thinc need more accomulation of experience.
Our last game engine developings go to more perfect sources: link

Currently i think need: accomulate good technologies. and build universal game engine core and framework.

For writing and debugging we can rewrite billions stroces of code programming efficiency potencial from only one programmer.

After accomulation and forming design i think for writing prototype need one-two weeks or month.

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Re: Version 3.0 Roadmap

Post by kohedlo on Thu Oct 20, 2016 6:25 pm

@christoffer wrote:Engine does look very interesting.
Is a download available to the public or do we still wait? Smile

let looks soon sharing first updates.

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Re: Version 3.0 Roadmap

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