Latest topics
» world approve
Today at 10:34 am by kohedlo

» heroic triumphal
Today at 10:23 am by kohedlo

» [2.7] big maps cache
Today at 10:07 am by kohedlo

» Kiping IGE Licenses clean.
Today at 12:27 am by kohedlo

» New money coining
Mon Sep 18, 2017 1:15 pm by kohedlo

» Imperial Game Engine SDK" 1 september 2017 update (RELEASED 2.6 STABLE)
Sat Sep 16, 2017 5:06 pm by kohedlo

» Decommercelization pirates
Sat Sep 16, 2017 10:22 am by kohedlo

» Unsocialization
Thu Sep 14, 2017 4:36 pm by kohedlo

» Workout monitoring
Thu Sep 14, 2017 3:31 pm by kohedlo

Search
 
 

Display results as :
 


Rechercher Advanced Search

Keywords

code  Source  

September 2017
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 

Calendar Calendar

Партнеры
Создать форум
Language
Top posting users this week
kohedlo
 


June 2015 commit

View previous topic View next topic Go down

June 2015 commit

Post by kohedlo on Sat May 02, 2015 7:31 am

- new imperial-script nodes:
                 action- callFlashSWFFunction
                         SetINT_Value
                         FadeInOut

                 Compare If BOOL

                 instances IDirectory

- demo-preview flash-swf layers in 3-rd viewport iscene editor.

- imperial-script SetWorldTransform bugfix.

- bugfix: ininitiaced deletion of connections in imperial-script.

- added flipnormals for ICG cube.

- added slider for finding time position in imodel editor.

- added pause to skeletal animations.

- added new - Imperial Motion Builder



Complete installer

kohedlo
Admin

Сообщения : 920
Experiance Points : 2128
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum