Latest topics
» Natalia Silman and Arlekin machinations against The BIL Foundation and My Family
Sun Nov 05, 2017 11:51 pm by kohedlo

» "Imperial Game Engine 2.6.5 (aka )"(1 november 2017 update).
Sun Nov 05, 2017 8:00 pm by kohedlo

» New Licensing
Sun Nov 05, 2017 8:04 am by kohedlo

» From 1-5 november 2017 IGE SCP X-ray pollution warning
Sun Nov 05, 2017 7:41 am by kohedlo

» Imperial Game Engine Game Making process tips:
Tue Oct 31, 2017 5:49 am by kohedlo

» Imperial Game Engine(2017.11.1) available
Sun Oct 29, 2017 12:16 pm by kohedlo

» 1 October 2017 unsocialization results
Sun Oct 29, 2017 9:43 am by kohedlo

» About future The BIL Tech perspectives
Fri Oct 27, 2017 3:01 pm by kohedlo

» pirates list
Wed Oct 25, 2017 12:01 am by kohedlo

Search
 
 

Display results as :
 


Rechercher Advanced Search

Keywords

Source  code  download  

November 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
27282930   

Calendar Calendar

Партнеры
Создать форум
Language
Top posting users this week


April 2015 commit

View previous topic View next topic Go down

April 2015 commit

Post by kohedlo on Sat Feb 28, 2015 3:57 pm

About three weeks was spended for  preforming only one TODO list task. Task complete. IE developing continue.

- corrected icg physics.
- added angular force to translate flow node of imperial-script.
- bugfix: unloading iscenes.
- bugfix: attachactors imperial-script nodes.

- bugfix: prelisten audio in resource browser.
- bugfix: helper imperial-script instance.
- bugfix: iscene world transforms.

(two weeks on social job)

- added ICG entire fetching out of paint mode.
- bugfix: saving flow with confusion.
- new imperial-script nodes: actions:
                             - FloatLimiter
                             - StreamSingle
                             - enable/disable fullscreen effect.


- removed Imperial watermark from game. All noncommercial devs make IE watermark as he wish.
- hightlighted value in EXE flow-node.
- physics rootroof moved down in model ed.
- in additional ed tools (that free) added 1) FLASH .swf compiler. 2) Audio ediror Audacity 3) texture editor GIMP 4) 3d ed Wings3d and 5) Blender. 6) OGRE script editor

- released multiplayer!
- released global variables. (intermodule interaction).
- added orthographic mode for camera actor. (For 2d games).
- tiling speed in paint mode connected with changable editor mouse speed. (keys F1-F6)







Torrent

Download from Google Drive

kohedlo
Admin

Сообщения : 959
Experiance Points : 2221
Reputation : 2
Дата регистрации : 2009-08-30

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum